Monthly Archives: May 2017

Character Final

In my Intro to 3D class, I had to create a character using Maya by modeling, texturing, and rendering it. I based my model for this project on a character I created in another class. I simplified my character’s outfit … Continue reading

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Character Textures Checkpoint

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Self-Portrait Final

For my self-portrait, I wanted to focus on my expression. I felt that this expression most described me in a single image. I tend to be over-analytical and misinterpret tasks or phrases. This leads me to be confused often. One … Continue reading

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Marionette Final

My character is meant to be a younger version of a character I created in another class. ¬†For this project, I used wood to create the majority of the body and used clay for the head and hands. I tried … Continue reading

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Character Model Checkpoint

Model of my character created in Maya

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Self-Portrait Progress

Some progress checkpoints of what I’ve done for my self-portrait thus far. I still have to soften some areas in the third image and lighten and darken other areas.

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